186 lines
7.5 KiB
C#
186 lines
7.5 KiB
C#
using Content.Server.Chemistry.EntitySystems;
|
|
using Content.Server.Fluids.Components;
|
|
using Content.Shared.Chemistry.Components;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.FixedPoint;
|
|
using Content.Shared.Fluids;
|
|
using Content.Shared.Slippery;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.Player;
|
|
|
|
namespace Content.Server.Fluids.EntitySystems
|
|
{
|
|
[UsedImplicitly]
|
|
public sealed class PuddleSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
|
|
[Dependency] private readonly FluidSpreaderSystem _fluidSpreaderSystem = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<PuddleComponent, AnchorStateChangedEvent>(OnAnchorChanged);
|
|
SubscribeLocalEvent<PuddleComponent, ExaminedEvent>(HandlePuddleExamined);
|
|
SubscribeLocalEvent<PuddleComponent, SolutionChangedEvent>(OnUpdate);
|
|
SubscribeLocalEvent<PuddleComponent, ComponentInit>(OnInit);
|
|
}
|
|
|
|
private void OnInit(EntityUid uid, PuddleComponent component, ComponentInit args)
|
|
{
|
|
var solution = _solutionContainerSystem.EnsureSolution(uid, component.SolutionName);
|
|
solution.MaxVolume = FixedPoint2.New(1000);
|
|
}
|
|
|
|
private void OnUpdate(EntityUid uid, PuddleComponent component, SolutionChangedEvent args)
|
|
{
|
|
UpdateSlip(uid, component);
|
|
UpdateVisuals(uid, component);
|
|
}
|
|
|
|
private void UpdateVisuals(EntityUid uid, PuddleComponent puddleComponent)
|
|
{
|
|
if (Deleted(puddleComponent.Owner) || EmptyHolder(uid, puddleComponent) ||
|
|
!EntityManager.TryGetComponent<AppearanceComponent>(uid, out var appearanceComponent))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Opacity based on level of fullness to overflow
|
|
// Hard-cap lower bound for visibility reasons
|
|
var volumeScale = puddleComponent.CurrentVolume.Float() / puddleComponent.OverflowVolume.Float() * puddleComponent.OpacityModifier;
|
|
var puddleSolution = _solutionContainerSystem.EnsureSolution(uid, puddleComponent.SolutionName);
|
|
|
|
|
|
bool hasEvaporationComponent = EntityManager.TryGetComponent<EvaporationComponent>(uid, out var evaporationComponent);
|
|
bool canEvaporate = (hasEvaporationComponent &&
|
|
(evaporationComponent.LowerLimit == 0 || puddleComponent.CurrentVolume > evaporationComponent.LowerLimit));
|
|
|
|
// "Does this puddle's sprite need changing to the wet floor effect sprite?"
|
|
bool changeToWetFloor = (puddleComponent.CurrentVolume <= puddleComponent.WetFloorEffectThreshold
|
|
&& canEvaporate);
|
|
|
|
appearanceComponent.SetData(PuddleVisuals.VolumeScale, volumeScale);
|
|
appearanceComponent.SetData(PuddleVisuals.SolutionColor, puddleSolution.Color);
|
|
appearanceComponent.SetData(PuddleVisuals.ForceWetFloorSprite, changeToWetFloor);
|
|
}
|
|
|
|
private void UpdateSlip(EntityUid entityUid, PuddleComponent puddleComponent)
|
|
{
|
|
if ((puddleComponent.SlipThreshold == FixedPoint2.New(-1) ||
|
|
puddleComponent.CurrentVolume < puddleComponent.SlipThreshold) &&
|
|
EntityManager.TryGetComponent(entityUid, out SlipperyComponent? oldSlippery))
|
|
{
|
|
oldSlippery.Slippery = false;
|
|
}
|
|
else if (puddleComponent.CurrentVolume >= puddleComponent.SlipThreshold)
|
|
{
|
|
var newSlippery = EntityManager.EnsureComponent<SlipperyComponent>(entityUid);
|
|
newSlippery.Slippery = true;
|
|
}
|
|
}
|
|
|
|
private void HandlePuddleExamined(EntityUid uid, PuddleComponent component, ExaminedEvent args)
|
|
{
|
|
if (EntityManager.TryGetComponent<SlipperyComponent>(uid, out var slippery) && slippery.Slippery)
|
|
{
|
|
args.PushText(Loc.GetString("puddle-component-examine-is-slipper-text"));
|
|
}
|
|
}
|
|
|
|
private void OnAnchorChanged(EntityUid uid, PuddleComponent puddle, ref AnchorStateChangedEvent args)
|
|
{
|
|
if (!args.Anchored)
|
|
QueueDel(uid);
|
|
}
|
|
|
|
public bool EmptyHolder(EntityUid uid, PuddleComponent? puddleComponent = null)
|
|
{
|
|
if (!Resolve(uid, ref puddleComponent))
|
|
return true;
|
|
|
|
return !_solutionContainerSystem.TryGetSolution(puddleComponent.Owner, puddleComponent.SolutionName,
|
|
out var solution)
|
|
|| solution.Contents.Count == 0;
|
|
}
|
|
|
|
public FixedPoint2 CurrentVolume(EntityUid uid, PuddleComponent? puddleComponent = null)
|
|
{
|
|
if (!Resolve(uid, ref puddleComponent))
|
|
return FixedPoint2.Zero;
|
|
|
|
return _solutionContainerSystem.TryGetSolution(puddleComponent.Owner, puddleComponent.SolutionName,
|
|
out var solution)
|
|
? solution.CurrentVolume
|
|
: FixedPoint2.Zero;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="puddleUid">Puddle to which we add</param>
|
|
/// <param name="addedSolution">Solution that is added to puddleComponent</param>
|
|
/// <param name="sound">Play sound on overflow</param>
|
|
/// <param name="checkForOverflow">Overflow on encountered values</param>
|
|
/// <param name="puddleComponent">Optional resolved PuddleComponent</param>
|
|
/// <returns></returns>
|
|
public bool TryAddSolution(EntityUid puddleUid,
|
|
Solution addedSolution,
|
|
bool sound = true,
|
|
bool checkForOverflow = true,
|
|
PuddleComponent? puddleComponent = null)
|
|
{
|
|
if (!Resolve(puddleUid, ref puddleComponent))
|
|
return false;
|
|
|
|
if (addedSolution.TotalVolume == 0 ||
|
|
!_solutionContainerSystem.TryGetSolution(puddleComponent.Owner, puddleComponent.SolutionName,
|
|
out var puddleSolution))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var result = _solutionContainerSystem
|
|
.TryMixAndOverflow(puddleComponent.Owner, puddleSolution, addedSolution, puddleComponent.OverflowVolume,
|
|
out var overflowSolution);
|
|
|
|
if (checkForOverflow && overflowSolution != null)
|
|
{
|
|
_fluidSpreaderSystem.AddOverflowingPuddle(puddleComponent, overflowSolution);
|
|
}
|
|
|
|
if (!result)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
RaiseLocalEvent(puddleComponent.Owner, new SolutionChangedEvent());
|
|
|
|
if (!sound)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
SoundSystem.Play(Filter.Pvs(puddleComponent.Owner), puddleComponent.SpillSound.GetSound(),
|
|
puddleComponent.Owner);
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Whether adding this solution to this puddle would overflow.
|
|
/// </summary>
|
|
/// <param name="uid">Uid of owning entity</param>
|
|
/// <param name="puddle">Puddle to which we are adding solution</param>
|
|
/// <param name="solution">Solution we intend to add</param>
|
|
/// <returns></returns>
|
|
public bool WouldOverflow(EntityUid uid, Solution solution, PuddleComponent? puddle = null)
|
|
{
|
|
if (!Resolve(uid, ref puddle))
|
|
return false;
|
|
|
|
return puddle.CurrentVolume + solution.TotalVolume > puddle.OverflowVolume;
|
|
}
|
|
}
|
|
}
|