23 lines
674 B
C#
23 lines
674 B
C#
using System.Collections.Generic;
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using Content.Server.Sandbox;
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using Robust.Server.Player;
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using Robust.Shared.IoC;
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namespace Content.Server.GameTicking.Presets
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{
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[GamePreset("sandbox")]
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public sealed class PresetSandbox : GamePreset
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{
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[Dependency] private readonly ISandboxManager _sandboxManager = default!;
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public override bool Start(IReadOnlyList<IPlayerSession> readyPlayers, bool force = false)
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{
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_sandboxManager.IsSandboxEnabled = true;
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return true;
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}
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public override string ModeTitle => "Sandbox";
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public override string Description => "No stress, build something!";
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}
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}
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