Files
tbd-station-14/Content.Server/Movement/Components/StressTestMovementComponent.cs
2022-02-16 18:23:23 +11:00

21 lines
528 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Content.Server.Movement.Components
{
[RegisterComponent]
public sealed class StressTestMovementComponent : Component
{
public float Progress { get; set; }
public Vector2 Origin { get; set; }
protected override void Startup()
{
base.Startup();
Origin = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
}
}
}