Files
tbd-station-14/Content.MapRenderer/Painters/EntityPainter.cs
mirrorcult ec1e07c832 Map renderer decal painter (#6754)
* Map renderer decal painter

* not yet

* no conk dick
2022-02-23 10:23:39 -06:00

150 lines
5.1 KiB
C#

using System;
using System.Collections.Generic;
using Content.Shared.SubFloor;
using Robust.Client.ResourceManagement;
using Robust.Shared.GameObjects;
using Robust.Shared.Timing;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using static Robust.Client.Graphics.RSI.State;
using static Robust.UnitTesting.RobustIntegrationTest;
namespace Content.MapRenderer.Painters;
public sealed class EntityPainter
{
private readonly IResourceCache _cResourceCache;
private readonly Dictionary<(string path, string state), Image> _images;
private readonly Image _errorImage;
private readonly IEntityManager _sEntityManager;
public EntityPainter(ClientIntegrationInstance client, ServerIntegrationInstance server)
{
_cResourceCache = client.ResolveDependency<IResourceCache>();
_sEntityManager = server.ResolveDependency<IEntityManager>();
_images = new Dictionary<(string path, string state), Image>();
_errorImage = Image.Load<Rgba32>(_cResourceCache.ContentFileRead("/Textures/error.rsi/error.png"));
}
public void Run(Image canvas, List<EntityData> entities)
{
var stopwatch = new Stopwatch();
stopwatch.Start();
// TODO cache this shit what are we insane
entities.Sort(Comparer<EntityData>.Create((x, y) => x.Sprite.DrawDepth.CompareTo(y.Sprite.DrawDepth)));
foreach (var entity in entities)
{
Run(canvas, entity);
}
Console.WriteLine($"{nameof(EntityPainter)} painted {entities.Count} entities in {(int) stopwatch.Elapsed.TotalMilliseconds} ms");
}
public void Run(Image canvas, EntityData entity)
{
if (_sEntityManager.HasComponent<SubFloorHideComponent>(entity.Sprite.Owner))
{
return;
}
if (!entity.Sprite.Visible || entity.Sprite.ContainerOccluded)
{
return;
}
var worldRotation = _sEntityManager.GetComponent<TransformComponent>(entity.Sprite.Owner).WorldRotation;
foreach (var layer in entity.Sprite.AllLayers)
{
if (!layer.Visible)
{
continue;
}
if (!layer.RsiState.IsValid)
{
continue;
}
var rsi = layer.ActualRsi;
Image image;
if (rsi == null || rsi.Path == null || !rsi.TryGetState(layer.RsiState, out var state))
{
image = _errorImage;
}
else
{
var key = (rsi.Path!.ToString(), state.StateId.Name!);
if (!_images.TryGetValue(key, out image!))
{
var stream = _cResourceCache.ContentFileRead($"{rsi.Path}/{state.StateId}.png");
image = Image.Load<Rgba32>(stream);
_images[key] = image;
}
}
image = image.CloneAs<Rgba32>();
var directions = entity.Sprite.GetLayerDirectionCount(layer);
// TODO add support for 8 directions and animations (delays)
if (directions != 1 && directions != 8)
{
double xStart, xEnd, yStart, yEnd;
switch (directions)
{
case 4:
{
var dir = layer.EffectiveDirection(worldRotation);
(xStart, xEnd, yStart, yEnd) = dir switch
{
// Only need the first tuple as doubles for the compiler to recognize it
Direction.South => (0d, 0.5d, 0d, 0.5d),
Direction.East => (0, 0.5, 0.5, 1),
Direction.North => (0.5, 1, 0, 0.5),
Direction.West => (0.5, 1, 0.5, 1),
_ => throw new ArgumentOutOfRangeException(nameof(dir))
};
break;
}
default:
throw new ArgumentOutOfRangeException();
}
var x = (int) (image.Width * xStart);
var width = (int) (image.Width * xEnd) - x;
var y = (int) (image.Height * yStart);
var height = (int) (image.Height * yEnd) - y;
image.Mutate(o => o.Crop(new Rectangle(x, y, width, height)));
}
var colorMix = entity.Sprite.Color * layer.Color;
var imageColor = Color.FromRgba(colorMix.RByte, colorMix.GByte, colorMix.BByte, colorMix.AByte);
var coloredImage = new Image<Rgba32>(image.Width, image.Height);
coloredImage.Mutate(o => o.BackgroundColor(imageColor));
image.Mutate(o => o
.DrawImage(coloredImage, PixelColorBlendingMode.Multiply, PixelAlphaCompositionMode.SrcAtop, 1)
.Resize(32, 32)
.Flip(FlipMode.Vertical));
var pointX = (int) entity.X;
var pointY = (int) entity.Y;
canvas.Mutate(o => o.DrawImage(image, new Point(pointX, pointY), 1));
}
}
}