Files
tbd-station-14/Content.Shared/Interfaces/GameObjects/Components/Interaction/IDragDropOn.cs

20 lines
820 B
C#

namespace Content.Shared.Interfaces.GameObjects.Components
{
/// <summary>
/// This interface allows the component's entity to be dragged and dropped onto by another entity and gives it
/// behavior when that occurs.
/// </summary>
public interface IDragDropOn
{
/// <summary>
/// Invoked server-side when another entity is being dragged and dropped onto this one
///
/// There is no other server-side drag and drop check other than a range check, so make sure to validate
/// if this object can be dropped on the dropped object!
/// </summary>
/// <returns>true iff an interaction occurred and no further interaction should
/// be processed for this drop.</returns>
bool DragDropOn(DragDropEventArgs eventArgs);
}
}