Files
tbd-station-14/Content.Server/Spawners/EntitySystems/SpawnOnDespawnSystem.cs

23 lines
591 B
C#

using Content.Server.Spawners.Components;
using Robust.Shared.Spawners;
namespace Content.Server.Spawners.EntitySystems;
public sealed class SpawnOnDespawnSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SpawnOnDespawnComponent, TimedDespawnEvent>(OnDespawn);
}
private void OnDespawn(EntityUid uid, SpawnOnDespawnComponent comp, ref TimedDespawnEvent args)
{
if (!TryComp<TransformComponent>(uid, out var xform))
return;
Spawn(comp.Prototype, xform.Coordinates);
}
}