Files
tbd-station-14/Content.Shared/Vehicle/Components/RiderComponent.cs
2023-09-11 09:42:41 +10:00

26 lines
662 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Vehicle.Components;
/// <summary>
/// Added to people when they are riding in a vehicle
/// used mostly to keep track of them for entityquery.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class RiderComponent : Component
{
/// <summary>
/// The vehicle this rider is currently riding.
/// </summary>
[ViewVariables] public EntityUid? Vehicle;
public override bool SendOnlyToOwner => true;
}
[Serializable, NetSerializable]
public sealed class RiderComponentState : ComponentState
{
public NetEntity? Entity;
}