Files
tbd-station-14/Content.Shared/ContainerHeld/ContainerHeldSystem.cs
Nemanja cc8984d096 Grid Inventory (#21931)
* Grid Inventory

* oh boy we keep cracking on

* auto insertion is kinda working? gross, too!

* pieces and proper layouts

* fix the sprites

* mousing over grid pieces... finally

* dragging deez nuts all over the screen

* eek!

* dragging is 90% less horrendous

* auto-rotating

* flatten

* Rotation at last

* fix rotation and change keybind for removing items.

* rebinding and keybinding

* wow! look at that! configurable with a button! cool!

* dragging is a bit cooler, eh?

* hover insert, my beloved

* add some grids for storage, fix 1x1 storages, fix multiple inputs at once

* el navigation

* oh yeah some stuff i forgor

* more fixes and QOL stuff

* the griddening

* the last of it (yippee)

* sloth review :)
2023-12-04 16:04:39 -07:00

44 lines
1.5 KiB
C#

using Robust.Shared.Containers;
using Content.Shared.Item;
using Content.Shared.Storage;
using Content.Shared.Storage.EntitySystems;
using Content.Shared.Toggleable;
namespace Content.Shared.ContainerHeld;
public sealed class ContainerHeldSystem : EntitySystem
{
[Dependency] private readonly SharedItemSystem _item = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedStorageSystem _storage = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ContainerHeldComponent, EntInsertedIntoContainerMessage>(OnContainerModified);
SubscribeLocalEvent<ContainerHeldComponent, EntRemovedFromContainerMessage>(OnContainerModified);
}
private void OnContainerModified(EntityUid uid, ContainerHeldComponent comp, ContainerModifiedMessage args)
{
if (!(TryComp<StorageComponent>(uid, out var storage)
&& TryComp<AppearanceComponent>(uid, out var appearance)
&& TryComp<ItemComponent>(uid, out var item)))
{
return;
}
if (_storage.GetCumulativeItemAreas(uid) >= comp.Threshold)
{
_item.SetHeldPrefix(uid, "full", item);
_appearance.SetData(uid, ToggleVisuals.Toggled, true, appearance);
}
else
{
_item.SetHeldPrefix(uid, "empty", item);
_appearance.SetData(uid, ToggleVisuals.Toggled, false, appearance);
}
}
}