* Basic TEG start. Connects via node group. * Basic TEG test map * Sensor monitoring basics, TEG circulator flow * Basic power generation (it doesn't work) * More sensor monitoring work * Battery (SMES) monitoring system. * Sensor monitoring fixes Make it work properly when mapped. * Test map improvements * Revise TEG power output mechanism. Now uses a fixed supplier with a custom ramping system. * TEG test map fixes * Make air alarms and pumps open UI on activate. * Clean up thermo machines power switch. Removed separate Enabled bool from the component that always matched the power receiver's state. This enables adding a PowerSwitch component to give us alt click/verb menu. * TEG but now fancy * Make sensor monitoring console obviously WiP to mappers. * Vending machine sound, because of course. * Terrible, terrible graph background color * Examine improvements for the TEG. * Account for electrical power when equalizing gas mixtures. * Get rid of the TegCirculatorArrow logic. Use TimedDespawn instead. The "no show in right-click menuu" goes into a new general-purpose component. Thanks Julian. * Put big notice of "not ready, here's why" on the sensor monitoring console. * TryGetComponent -> TryComp * Lol there's a HideContextMenu tag * Test fixes * Guidebook for TEG Fixed rotation on GuideEntityEmbed not working correctly. Added Margin property to GuideEntityEmbed * Make TEG power bar default to invisible. So it doesn't appear in the guidebook and spawn menu.
113 lines
2.7 KiB
C#
113 lines
2.7 KiB
C#
using Robust.Shared.Serialization;
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using ConsoleUIState = Content.Shared.SensorMonitoring.SensorMonitoringConsoleBoundInterfaceState;
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namespace Content.Shared.SensorMonitoring;
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[Serializable, NetSerializable]
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public sealed class SensorMonitoringConsoleBoundInterfaceState : BoundUserInterfaceState
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{
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public TimeSpan RetentionTime;
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public SensorData[] Sensors = Array.Empty<SensorData>();
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[Serializable, NetSerializable]
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public sealed class SensorData
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{
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public int NetId;
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public string Name = "";
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public string Address = "";
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public SensorDeviceType DeviceType;
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public SensorStream[] Streams = Array.Empty<SensorStream>();
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}
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[Serializable, NetSerializable]
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public sealed class SensorStream
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{
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public int NetId;
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public string Name = "";
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public SensorUnit Unit;
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public SensorSample[] Samples = Array.Empty<SensorSample>();
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}
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}
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[Serializable, NetSerializable]
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public sealed class SensorMonitoringIncrementalUpdate : BoundUserInterfaceMessage
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{
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public TimeSpan RelTime;
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public SensorData[] Sensors = Array.Empty<SensorData>();
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public int[] RemovedSensors = Array.Empty<int>();
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[Serializable, NetSerializable]
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public sealed class SensorData
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{
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public int NetId;
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public SensorStream[] Streams = Array.Empty<SensorStream>();
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}
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[Serializable, NetSerializable]
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public sealed class SensorStream
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{
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public int NetId;
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public SensorUnit Unit;
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// Note: these samples have their time values relative to RelTime.
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// This improves effectiveness of integer compression in NetSerializer.
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public SensorSample[] Samples = Array.Empty<SensorSample>();
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}
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}
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[Serializable, NetSerializable]
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public enum SensorMonitoringConsoleUiKey
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{
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Key
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}
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[Serializable, NetSerializable]
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public enum SensorUnit : byte
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{
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Undetermined = 0,
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/// <summary>
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/// A pressure value in kilopascals (kPa).
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/// </summary>
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PressureKpa,
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/// <summary>
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/// A temperature value in Kelvin (K).
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/// </summary>
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TemperatureK,
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/// <summary>
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/// An amount of matter in moles.
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/// </summary>
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Moles,
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/// <summary>
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/// A value in the range 0-1.
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/// </summary>
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/* L + */ Ratio,
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/// <summary>
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/// Power in Watts (W).
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/// </summary>
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PowerW,
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/// <summary>
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/// Energy in Joules (J).
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/// </summary>
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EnergyJ
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}
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[Serializable, NetSerializable]
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public enum SensorDeviceType
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{
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Unknown = 0,
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Teg,
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AtmosSensor,
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ThermoMachine,
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VolumePump,
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Battery,
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}
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[Serializable, NetSerializable]
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public record struct SensorSample(TimeSpan Time, float Value);
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