Files
tbd-station-14/Content.Server/Pulling/PullingSystem.cs

21 lines
555 B
C#

using Content.Shared.Pulling;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
namespace Content.Server.Pulling
{
[UsedImplicitly]
public class PullingSystem : SharedPullingSystem
{
public override void Initialize()
{
base.Initialize();
UpdatesAfter.Add(typeof(PhysicsSystem));
SubscribeLocalEvent<PullableComponent, PullableMoveMessage>(OnPullableMove);
SubscribeLocalEvent<PullableComponent, PullableStopMovingMessage>(OnPullableStopMove);
}
}
}