240 lines
7.4 KiB
C#
240 lines
7.4 KiB
C#
using Content.Server.Station.Components;
|
|
using Content.Server.Station.Systems;
|
|
using Content.Server.Warps;
|
|
using Content.Shared.Pinpointer;
|
|
using Content.Shared.Tag;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Map.Components;
|
|
using Robust.Shared.Physics;
|
|
using Robust.Shared.Physics.Components;
|
|
|
|
namespace Content.Server.Pinpointer;
|
|
|
|
/// <summary>
|
|
/// Handles data to be used for in-grid map displays.
|
|
/// </summary>
|
|
public sealed class NavMapSystem : SharedNavMapSystem
|
|
{
|
|
[Dependency] private readonly TagSystem _tags = default!;
|
|
|
|
private EntityQuery<PhysicsComponent> _physicsQuery;
|
|
private EntityQuery<TagComponent> _tagQuery;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
_physicsQuery = GetEntityQuery<PhysicsComponent>();
|
|
_tagQuery = GetEntityQuery<TagComponent>();
|
|
|
|
SubscribeLocalEvent<AnchorStateChangedEvent>(OnAnchorChange);
|
|
SubscribeLocalEvent<ReAnchorEvent>(OnReAnchor);
|
|
SubscribeLocalEvent<StationGridAddedEvent>(OnStationInit);
|
|
SubscribeLocalEvent<NavMapComponent, ComponentStartup>(OnNavMapStartup);
|
|
SubscribeLocalEvent<NavMapComponent, ComponentGetState>(OnGetState);
|
|
SubscribeLocalEvent<NavMapComponent, GridSplitEvent>(OnNavMapSplit);
|
|
|
|
SubscribeLocalEvent<NavMapBeaconComponent, ComponentStartup>(OnNavMapBeaconStartup);
|
|
SubscribeLocalEvent<NavMapBeaconComponent, AnchorStateChangedEvent>(OnNavMapBeaconAnchor);
|
|
}
|
|
|
|
private void OnStationInit(StationGridAddedEvent ev)
|
|
{
|
|
var comp = EnsureComp<NavMapComponent>(ev.GridId);
|
|
RefreshGrid(comp, Comp<MapGridComponent>(ev.GridId));
|
|
}
|
|
|
|
private void OnNavMapBeaconStartup(EntityUid uid, NavMapBeaconComponent component, ComponentStartup args)
|
|
{
|
|
RefreshNavGrid(uid);
|
|
}
|
|
|
|
private void OnNavMapBeaconAnchor(EntityUid uid, NavMapBeaconComponent component, ref AnchorStateChangedEvent args)
|
|
{
|
|
RefreshNavGrid(uid);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Refreshes the grid for the corresponding beacon.
|
|
/// </summary>
|
|
/// <param name="uid"></param>
|
|
private void RefreshNavGrid(EntityUid uid)
|
|
{
|
|
var xform = Transform(uid);
|
|
|
|
if (!CanBeacon(uid, xform) || !TryComp<NavMapComponent>(xform.GridUid, out var navMap))
|
|
return;
|
|
|
|
Dirty(xform.GridUid.Value, navMap);
|
|
}
|
|
|
|
private bool CanBeacon(EntityUid uid, TransformComponent? xform = null)
|
|
{
|
|
if (!Resolve(uid, ref xform))
|
|
return false;
|
|
|
|
return xform.GridUid != null && xform.Anchored;
|
|
}
|
|
|
|
private void OnNavMapStartup(EntityUid uid, NavMapComponent component, ComponentStartup args)
|
|
{
|
|
if (!TryComp<MapGridComponent>(uid, out var grid))
|
|
return;
|
|
|
|
RefreshGrid(component, grid);
|
|
}
|
|
|
|
private void OnNavMapSplit(EntityUid uid, NavMapComponent component, ref GridSplitEvent args)
|
|
{
|
|
var gridQuery = GetEntityQuery<MapGridComponent>();
|
|
|
|
foreach (var grid in args.NewGrids)
|
|
{
|
|
var newComp = EnsureComp<NavMapComponent>(grid);
|
|
RefreshGrid(newComp, gridQuery.GetComponent(grid));
|
|
}
|
|
|
|
RefreshGrid(component, gridQuery.GetComponent(uid));
|
|
}
|
|
|
|
private void RefreshGrid(NavMapComponent component, MapGridComponent grid)
|
|
{
|
|
component.Chunks.Clear();
|
|
|
|
var tiles = grid.GetAllTilesEnumerator();
|
|
|
|
while (tiles.MoveNext(out var tile))
|
|
{
|
|
var chunkOrigin = SharedMapSystem.GetChunkIndices(tile.Value.GridIndices, ChunkSize);
|
|
|
|
if (!component.Chunks.TryGetValue(chunkOrigin, out var chunk))
|
|
{
|
|
chunk = new NavMapChunk(chunkOrigin);
|
|
component.Chunks[chunkOrigin] = chunk;
|
|
}
|
|
|
|
RefreshTile(grid, component, chunk, tile.Value.GridIndices);
|
|
}
|
|
}
|
|
|
|
private void OnGetState(EntityUid uid, NavMapComponent component, ref ComponentGetState args)
|
|
{
|
|
var data = new Dictionary<Vector2i, int>(component.Chunks.Count);
|
|
foreach (var (index, chunk) in component.Chunks)
|
|
{
|
|
data.Add(index, chunk.TileData);
|
|
}
|
|
|
|
var beaconQuery = AllEntityQuery<NavMapBeaconComponent, TransformComponent>();
|
|
var beacons = new List<NavMapBeacon>();
|
|
|
|
while (beaconQuery.MoveNext(out var beaconUid, out var beacon, out var xform))
|
|
{
|
|
if (xform.GridUid != uid || !CanBeacon(beaconUid, xform))
|
|
continue;
|
|
|
|
// TODO: Make warp points use metadata name instead.
|
|
string? name = beacon.Text;
|
|
|
|
if (name == null)
|
|
{
|
|
if (TryComp<WarpPointComponent>(beaconUid, out var warpPoint) && warpPoint.Location != null)
|
|
{
|
|
name = warpPoint.Location;
|
|
}
|
|
else
|
|
{
|
|
name = MetaData(beaconUid).EntityName;
|
|
}
|
|
}
|
|
|
|
beacons.Add(new NavMapBeacon(beacon.Color, name, xform.LocalPosition));
|
|
}
|
|
|
|
// TODO: Diffs
|
|
args.State = new NavMapComponentState()
|
|
{
|
|
TileData = data,
|
|
Beacons = beacons,
|
|
};
|
|
}
|
|
|
|
private void OnReAnchor(ref ReAnchorEvent ev)
|
|
{
|
|
if (TryComp<MapGridComponent>(ev.OldGrid, out var oldGrid) &&
|
|
TryComp<NavMapComponent>(ev.OldGrid, out var navMap))
|
|
{
|
|
var chunkOrigin = SharedMapSystem.GetChunkIndices(ev.TilePos, ChunkSize);
|
|
|
|
if (navMap.Chunks.TryGetValue(chunkOrigin, out var chunk))
|
|
{
|
|
RefreshTile(oldGrid, navMap, chunk, ev.TilePos);
|
|
}
|
|
}
|
|
|
|
HandleAnchor(ev.Xform);
|
|
}
|
|
|
|
private void OnAnchorChange(ref AnchorStateChangedEvent ev)
|
|
{
|
|
HandleAnchor(ev.Transform);
|
|
}
|
|
|
|
private void HandleAnchor(TransformComponent xform)
|
|
{
|
|
if (!TryComp<NavMapComponent>(xform.GridUid, out var navMap) ||
|
|
!TryComp<MapGridComponent>(xform.GridUid, out var grid))
|
|
return;
|
|
|
|
var tile = grid.LocalToTile(xform.Coordinates);
|
|
var chunkOrigin = SharedMapSystem.GetChunkIndices(tile, ChunkSize);
|
|
|
|
if (!navMap.Chunks.TryGetValue(chunkOrigin, out var chunk))
|
|
{
|
|
chunk = new NavMapChunk(chunkOrigin);
|
|
navMap.Chunks[chunkOrigin] = chunk;
|
|
}
|
|
|
|
RefreshTile(grid, navMap, chunk, tile);
|
|
}
|
|
|
|
private void RefreshTile(MapGridComponent grid, NavMapComponent component, NavMapChunk chunk, Vector2i tile)
|
|
{
|
|
var relative = SharedMapSystem.GetChunkRelative(tile, ChunkSize);
|
|
|
|
var existing = chunk.TileData;
|
|
var flag = GetFlag(relative);
|
|
|
|
chunk.TileData &= ~flag;
|
|
|
|
var enumerator = grid.GetAnchoredEntitiesEnumerator(tile);
|
|
// TODO: Use something to get convex poly.
|
|
|
|
while (enumerator.MoveNext(out var ent))
|
|
{
|
|
if (!_physicsQuery.TryGetComponent(ent, out var body) ||
|
|
!body.CanCollide ||
|
|
!body.Hard ||
|
|
body.BodyType != BodyType.Static ||
|
|
(!_tags.HasTag(ent.Value, "Wall", _tagQuery) &&
|
|
!_tags.HasTag(ent.Value, "Window", _tagQuery)))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
chunk.TileData |= flag;
|
|
break;
|
|
}
|
|
|
|
if (chunk.TileData == 0)
|
|
{
|
|
component.Chunks.Remove(chunk.Origin);
|
|
}
|
|
|
|
if (existing == chunk.TileData)
|
|
return;
|
|
|
|
Dirty(component);
|
|
}
|
|
}
|