74 lines
2.7 KiB
C#
74 lines
2.7 KiB
C#
using Content.Shared.DeviceNetwork;
|
|
using JetBrains.Annotations;
|
|
using Robust.Client.GameObjects;
|
|
|
|
namespace Content.Client.NetworkConfigurator;
|
|
|
|
public sealed class NetworkConfiguratorBoundUserInterface : BoundUserInterface
|
|
{
|
|
private NetworkConfiguratorListMenu? _listMenu;
|
|
private NetworkConfiguratorConfigurationMenu? _configurationMenu;
|
|
|
|
public NetworkConfiguratorBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
|
|
{
|
|
}
|
|
|
|
public void OnRemoveButtonPressed(string address)
|
|
{
|
|
SendMessage(new NetworkConfiguratorRemoveDeviceMessage(address));
|
|
}
|
|
|
|
protected override void Open()
|
|
{
|
|
base.Open();
|
|
|
|
switch (UiKey)
|
|
{
|
|
case NetworkConfiguratorUiKey.List:
|
|
_listMenu = new NetworkConfiguratorListMenu(this);
|
|
_listMenu.OnClose += Close;
|
|
_listMenu.ClearButton.OnPressed += _ => OnClearButtonPressed();
|
|
_listMenu.OpenCentered();
|
|
break;
|
|
case NetworkConfiguratorUiKey.Configure:
|
|
_configurationMenu = new NetworkConfiguratorConfigurationMenu();
|
|
_configurationMenu.OnClose += Close;
|
|
_configurationMenu.Set.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Set);
|
|
_configurationMenu.Add.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Add);
|
|
//_configurationMenu.Edit.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Edit);
|
|
_configurationMenu.Clear.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Clear);
|
|
_configurationMenu.Copy.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Copy);
|
|
_configurationMenu.Show.OnPressed += _ => OnConfigButtonPressed(NetworkConfiguratorButtonKey.Show);
|
|
_configurationMenu.OpenCentered();
|
|
break;
|
|
}
|
|
}
|
|
|
|
protected override void UpdateState(BoundUserInterfaceState state)
|
|
{
|
|
base.UpdateState(state);
|
|
|
|
var castState = (NetworkConfiguratorUserInterfaceState) state;
|
|
_listMenu?.UpdateState(castState);
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
base.Dispose(disposing);
|
|
if (!disposing) return;
|
|
|
|
_listMenu?.Dispose();
|
|
_configurationMenu?.Dispose();
|
|
}
|
|
|
|
private void OnClearButtonPressed()
|
|
{
|
|
SendMessage(new NetworkConfiguratorClearDevicesMessage());
|
|
}
|
|
|
|
private void OnConfigButtonPressed(NetworkConfiguratorButtonKey buttonKey)
|
|
{
|
|
SendMessage(new NetworkConfiguratorButtonPressedMessage(buttonKey));
|
|
}
|
|
}
|