38 lines
1.4 KiB
C#
38 lines
1.4 KiB
C#
using System.Numerics;
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using Content.Client.UserInterface.Systems.Chat.Widgets;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.UserInterface.Screens;
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[GenerateTypedNameReferences]
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public sealed partial class SeparatedChatGameScreen : InGameScreen
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{
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public SeparatedChatGameScreen()
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{
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RobustXamlLoader.Load(this);
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AutoscaleMaxResolution = new Vector2i(1080, 770);
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SetAnchorPreset(ScreenContainer, LayoutPreset.Wide);
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SetAnchorPreset(ViewportContainer, LayoutPreset.Wide);
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SetAnchorPreset(MainViewport, LayoutPreset.Wide);
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SetAnchorAndMarginPreset(TopLeftContainer, LayoutPreset.TopLeft, margin: 10);
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SetAnchorAndMarginPreset(Ghost, LayoutPreset.BottomWide, margin: 80);
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SetAnchorAndMarginPreset(Hotbar, LayoutPreset.BottomWide, margin: 5);
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SetAnchorAndMarginPreset(Alerts, LayoutPreset.CenterRight, margin: 10);
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ScreenContainer.OnSplitResizeFinished += () =>
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OnChatResized?.Invoke(new Vector2(ScreenContainer.SplitFraction, 0));
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}
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public override ChatBox ChatBox => GetWidget<ChatBox>()!;
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public override void SetChatSize(Vector2 size)
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{
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ScreenContainer.DesiredSplitCenter = size.X;
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ScreenContainer.ResizeMode = SplitContainer.SplitResizeMode.RespectChildrenMinSize;
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}
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}
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