using System.Numerics; using Content.Client.UserInterface.Systems.Chat.Widgets; using Robust.Client.AutoGenerated; using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.XAML; namespace Content.Client.UserInterface.Screens; [GenerateTypedNameReferences] public sealed partial class SeparatedChatGameScreen : InGameScreen { public SeparatedChatGameScreen() { RobustXamlLoader.Load(this); AutoscaleMaxResolution = new Vector2i(1080, 770); SetAnchorPreset(ScreenContainer, LayoutPreset.Wide); SetAnchorPreset(ViewportContainer, LayoutPreset.Wide); SetAnchorPreset(MainViewport, LayoutPreset.Wide); SetAnchorAndMarginPreset(TopLeftContainer, LayoutPreset.TopLeft, margin: 10); SetAnchorAndMarginPreset(Ghost, LayoutPreset.BottomWide, margin: 80); SetAnchorAndMarginPreset(Hotbar, LayoutPreset.BottomWide, margin: 5); SetAnchorAndMarginPreset(Alerts, LayoutPreset.CenterRight, margin: 10); ScreenContainer.OnSplitResizeFinished += () => OnChatResized?.Invoke(new Vector2(ScreenContainer.SplitFraction, 0)); } public override ChatBox ChatBox => GetWidget()!; public override void SetChatSize(Vector2 size) { ScreenContainer.DesiredSplitCenter = size.X; ScreenContainer.ResizeMode = SplitContainer.SplitResizeMode.RespectChildrenMinSize; } }