Files
tbd-station-14/Content.Shared/GameObjects/Components/SharedComputerComponent.cs
2019-08-12 18:43:24 +02:00

22 lines
397 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components
{
public class SharedComputerComponent : Component
{
public override string Name => "Computer";
}
[Serializable, NetSerializable]
public enum ComputerVisuals
{
// Bool
Powered,
// Bool
Broken
}
}