Files
tbd-station-14/Content.Shared/Construction/ConstructionConditions/TileNotBlocked.cs

33 lines
978 B
C#

using Content.Shared.Maps;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Content.Shared.Construction.ConstructionConditions
{
[UsedImplicitly]
public class TileNotBlocked : IConstructionCondition
{
private bool _filterMobs = false;
private bool _failIfSpace = true;
public void ExposeData(ObjectSerializer serializer)
{
serializer.DataField(ref _filterMobs, "filterMobs", false);
serializer.DataField(ref _failIfSpace, "failIfSpace", true);
}
public bool Condition(IEntity user, EntityCoordinates location, Direction direction)
{
var tileRef = location.GetTileRef();
if (tileRef == null || tileRef.Value.IsSpace())
return !_failIfSpace;
return !tileRef.Value.IsBlockedTurf(_filterMobs);
}
}
}