Files
tbd-station-14/Content.Shared/Damage/Systems/DamageableSystem.BenchmarkHelpers.cs
Hannah Giovanna Dawson cdbe92d37d Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00

18 lines
509 B
C#

using Content.Shared.Damage.Components;
namespace Content.Shared.Damage.Systems;
public sealed partial class DamageableSystem
{
/// <summary>
/// Applies damage to all entities to see how expensive it is to deal damage.
/// </summary>
public void ApplyDamageToAllEntities(List<Entity<DamageableComponent>> damageables, DamageSpecifier damage)
{
foreach (var (uid, damageable) in damageables)
{
TryChangeDamage((uid, damageable), damage);
}
}
}