Files
tbd-station-14/Content.Shared/Silicons/Borgs/SharedBorgSystem.Relay.cs
Nemanja 98fa00a21f Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00

39 lines
1.0 KiB
C#

using Content.Shared.Damage;
using Content.Shared.Silicons.Borgs.Components;
namespace Content.Shared.Silicons.Borgs;
public abstract partial class SharedBorgSystem
{
public void InitializeRelay()
{
SubscribeLocalEvent<BorgChassisComponent, DamageModifyEvent>(RelayToModule);
}
protected void RelayToModule<T>(EntityUid uid, BorgChassisComponent component, T args) where T : class
{
var ev = new BorgModuleRelayedEvent<T>(args);
foreach (var module in component.ModuleContainer.ContainedEntities)
{
RaiseLocalEvent(module, ref ev);
}
}
protected void RelayRefToModule<T>(EntityUid uid, BorgChassisComponent component, ref T args) where T : class
{
var ev = new BorgModuleRelayedEvent<T>(args);
foreach (var module in component.ModuleContainer.ContainedEntities)
{
RaiseLocalEvent(module, ref ev);
}
}
}
[ByRefEvent]
public record struct BorgModuleRelayedEvent<TEvent>(TEvent Args)
{
public readonly TEvent Args = Args;
}