Files
tbd-station-14/Content.Client/GameObjects/Components/Body/BodyComponent.cs
2021-02-04 17:44:49 +01:00

23 lines
570 B
C#

#nullable enable
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Body
{
[RegisterComponent]
[ComponentReference(typeof(IBody))]
public class BodyComponent : SharedBodyComponent, IDraggable
{
bool IDraggable.CanStartDrag(StartDragDropEventArgs args)
{
return true;
}
bool IDraggable.CanDrop(CanDropEventArgs args)
{
return true;
}
}
}