Files
tbd-station-14/Content.Client/GameObjects/Components/MedicalScanner/MedicalScannerBoundUserInterface.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

46 lines
1.3 KiB
C#

using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.Medical.SharedMedicalScannerComponent;
namespace Content.Client.GameObjects.Components.MedicalScanner
{
[UsedImplicitly]
public class MedicalScannerBoundUserInterface : BoundUserInterface
{
private MedicalScannerWindow? _window;
public MedicalScannerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = new MedicalScannerWindow
{
Title = Owner.Owner.Name,
};
_window.OnClose += Close;
_window.ScanButton.OnPressed += _ => SendMessage(new UiButtonPressedMessage(UiButton.ScanDNA));
_window.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_window?.Populate((MedicalScannerBoundUserInterfaceState) state);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_window?.Dispose();
}
}
}