* Removes static `IoCManager` service locator calls from `Robust.Shared.Map` namespace. * Misc code cleanup and filling out doc comments for Map classes. * Added Union and Intersect methods to Box2. * Any touched component was converted from static IoC calls to field injection. Sibling PR to https://github.com/space-wizards/RobustToolbox/pull/796.
81 lines
2.8 KiB
C#
81 lines
2.8 KiB
C#
using Content.Client.GameObjects.Components;
|
|
using Content.Shared.Maps;
|
|
using Robust.Client.Interfaces.GameObjects.Components;
|
|
using Robust.Shared.GameObjects.Components.Transform;
|
|
using Robust.Shared.GameObjects.Systems;
|
|
using Robust.Shared.Interfaces.GameObjects;
|
|
using Robust.Shared.Interfaces.Map;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Map;
|
|
|
|
namespace Content.Client.GameObjects.EntitySystems
|
|
{
|
|
/// <summary>
|
|
/// Entity system backing <see cref="SubFloorHideComponent"/>.
|
|
/// </summary>
|
|
internal sealed class SubFloorHideSystem : EntitySystem
|
|
{
|
|
#pragma warning disable 649
|
|
[Dependency] private readonly IMapManager _mapManager;
|
|
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
|
|
#pragma warning restore 649
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
IoCManager.InjectDependencies(this);
|
|
|
|
_mapManager.GridChanged += MapManagerOnGridChanged;
|
|
_mapManager.TileChanged += MapManagerOnTileChanged;
|
|
|
|
SubscribeEvent<SubFloorHideDirtyEvent>(HandleDirtyEvent);
|
|
}
|
|
|
|
private void HandleDirtyEvent(object sender, SubFloorHideDirtyEvent ev)
|
|
{
|
|
if (!(sender is IEntity senderEnt))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var sprite = senderEnt.GetComponent<ISpriteComponent>();
|
|
var grid = _mapManager.GetGrid(senderEnt.Transform.GridID);
|
|
var position = senderEnt.Transform.GridPosition;
|
|
var tileRef = grid.GetTile(position);
|
|
var tileDef = (ContentTileDefinition) _tileDefinitionManager[tileRef.Tile.TypeId];
|
|
sprite.Visible = tileDef.IsSubFloor;
|
|
}
|
|
|
|
private void MapManagerOnTileChanged(object sender, TileChangedEventArgs e)
|
|
{
|
|
UpdateTile(_mapManager.GetGrid(e.NewTile.GridIndex), e.NewTile.GridIndices);
|
|
}
|
|
|
|
private void MapManagerOnGridChanged(object sender, GridChangedEventArgs e)
|
|
{
|
|
foreach (var modified in e.Modified)
|
|
{
|
|
UpdateTile(e.Grid, modified.position);
|
|
}
|
|
}
|
|
|
|
private void UpdateTile(IMapGrid grid, MapIndices position)
|
|
{
|
|
var tile = grid.GetTile(position);
|
|
var tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
|
|
foreach (var snapGridComponent in grid.GetSnapGridCell(position, SnapGridOffset.Center))
|
|
{
|
|
var entity = snapGridComponent.Owner;
|
|
if (!entity.HasComponent<SubFloorHideComponent>() ||
|
|
!entity.TryGetComponent(out ISpriteComponent spriteComponent))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
spriteComponent.Visible = tileDef.IsSubFloor;
|
|
}
|
|
}
|
|
}
|
|
}
|