Files
tbd-station-14/Content.Client/GameObjects/EntitySystems/SubFloorHideSystem.cs
Acruid d3daa83b82 Map System Code Refactor (#204)
* Removes static `IoCManager` service locator calls from `Robust.Shared.Map` namespace.
* Misc code cleanup and filling out doc comments for Map classes.
* Added Union and Intersect methods to Box2.
* Any touched component was converted from static IoC calls to field injection.

Sibling PR to https://github.com/space-wizards/RobustToolbox/pull/796.
2019-04-21 01:20:18 +02:00

81 lines
2.8 KiB
C#

using Content.Client.GameObjects.Components;
using Content.Shared.Maps;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Client.GameObjects.EntitySystems
{
/// <summary>
/// Entity system backing <see cref="SubFloorHideComponent"/>.
/// </summary>
internal sealed class SubFloorHideSystem : EntitySystem
{
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
#pragma warning restore 649
public override void Initialize()
{
base.Initialize();
IoCManager.InjectDependencies(this);
_mapManager.GridChanged += MapManagerOnGridChanged;
_mapManager.TileChanged += MapManagerOnTileChanged;
SubscribeEvent<SubFloorHideDirtyEvent>(HandleDirtyEvent);
}
private void HandleDirtyEvent(object sender, SubFloorHideDirtyEvent ev)
{
if (!(sender is IEntity senderEnt))
{
return;
}
var sprite = senderEnt.GetComponent<ISpriteComponent>();
var grid = _mapManager.GetGrid(senderEnt.Transform.GridID);
var position = senderEnt.Transform.GridPosition;
var tileRef = grid.GetTile(position);
var tileDef = (ContentTileDefinition) _tileDefinitionManager[tileRef.Tile.TypeId];
sprite.Visible = tileDef.IsSubFloor;
}
private void MapManagerOnTileChanged(object sender, TileChangedEventArgs e)
{
UpdateTile(_mapManager.GetGrid(e.NewTile.GridIndex), e.NewTile.GridIndices);
}
private void MapManagerOnGridChanged(object sender, GridChangedEventArgs e)
{
foreach (var modified in e.Modified)
{
UpdateTile(e.Grid, modified.position);
}
}
private void UpdateTile(IMapGrid grid, MapIndices position)
{
var tile = grid.GetTile(position);
var tileDef = (ContentTileDefinition) _tileDefinitionManager[tile.Tile.TypeId];
foreach (var snapGridComponent in grid.GetSnapGridCell(position, SnapGridOffset.Center))
{
var entity = snapGridComponent.Owner;
if (!entity.HasComponent<SubFloorHideComponent>() ||
!entity.TryGetComponent(out ISpriteComponent spriteComponent))
{
continue;
}
spriteComponent.Visible = tileDef.IsSubFloor;
}
}
}
}