* add tooltips to agentid job icons * forgot to stage this * make StatusIconPrototype abstract * minor visual improvements * cleanup * use currentculture to sort job names * review
23 lines
720 B
C#
23 lines
720 B
C#
using Robust.Shared.Audio;
|
|
using Content.Shared.StatusIcon;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
|
|
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
|
|
|
|
namespace Content.Shared.NukeOps;
|
|
|
|
/// <summary>
|
|
/// This is used for tagging a mob as a nuke operative.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
public sealed partial class NukeOperativeComponent : Component
|
|
{
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
[DataField("syndStatusIcon", customTypeSerializer: typeof(PrototypeIdSerializer<FactionIconPrototype>))]
|
|
public string SyndStatusIcon = "SyndicateFaction";
|
|
}
|