26 lines
790 B
C#
26 lines
790 B
C#
using Content.Shared.FixedPoint;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Chemistry.Components;
|
|
|
|
/// <summary>
|
|
/// Reagents that can be added easily. For example like
|
|
/// pouring something into another beaker, glass, or into the gas
|
|
/// tank of a car.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
public sealed partial class RefillableSolutionComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// Solution name that can added to easily.
|
|
/// </summary>
|
|
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
|
public string Solution = "default";
|
|
|
|
/// <summary>
|
|
/// The maximum amount that can be transferred to the solution at once
|
|
/// </summary>
|
|
[DataField, ViewVariables(VVAccess.ReadWrite)]
|
|
public FixedPoint2? MaxRefill = null;
|
|
}
|