16 lines
465 B
C#
16 lines
465 B
C#
using Content.Shared.Damage.Prototypes;
|
|
using Content.Shared.FixedPoint;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Prototypes;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared._Offbrand.Wounds;
|
|
|
|
[RegisterComponent, NetworkedComponent]
|
|
[Access(typeof(BrainDamageOnDamageSystem))]
|
|
public sealed partial class BrainDamageOnDamageComponent : Component
|
|
{
|
|
[DataField(required: true)]
|
|
public List<OrganDamageThresholdSpecifier> Thresholds;
|
|
}
|