Files
tbd-station-14/Content.Shared/Slippery/SlowedOverSlipperyComponent.cs
SlamBamActionman 9ee43eed2c Add Galoshes slowdown over slippery surfaces (#30967)
* first draft

* Fixed it all, just need to rename stuff

* Rename and add comments

* Clean-up

* Access added
2024-08-23 19:59:51 +10:00

14 lines
514 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Slippery;
/// <summary>
/// Slows down the user when passing over an entity with <see cref="SlipperyComponent"/>. Does not prevent slipping, see <see cref="NoSlipComponent"/>.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(SlipperySystem))]
public sealed partial class SlowedOverSlipperyComponent : Component
{
[DataField(required: true), AutoNetworkedField]
public float SlowdownModifier = 1f;
}