* clean up a bunch of R&D code * don't store components * brug * speedrun some sloth review * technology disks * expand functionality, begin work on printer * disk printer ui * file * fix the rebase * disk console is finito * Update DiskConsoleSystem.cs
31 lines
672 B
C#
31 lines
672 B
C#
using Robust.Shared.Serialization;
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namespace Content.Shared.Research;
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[Serializable, NetSerializable]
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public enum DiskConsoleUiKey : byte
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{
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Key
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}
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[Serializable, NetSerializable]
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public sealed class DiskConsoleBoundUserInterfaceState : BoundUserInterfaceState
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{
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public bool CanPrint;
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public int PointCost;
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public int ServerPoints;
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public DiskConsoleBoundUserInterfaceState(int serverPoints, int pointCost, bool canPrint)
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{
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CanPrint = canPrint;
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PointCost = pointCost;
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ServerPoints = serverPoints;
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}
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}
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[Serializable, NetSerializable]
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public sealed class DiskConsolePrintDiskMessage : BoundUserInterfaceMessage
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{
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}
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