Files
tbd-station-14/Content.Client/Administration/Systems/KillSignSystem.cs
Tayrtahn 6b299046d3 Cleanup warnings in KillSignSystem (#37451)
Cleanup warnings in KillSignSystem
2025-05-14 18:13:35 +02:00

51 lines
1.6 KiB
C#

using System.Numerics;
using Content.Client.Administration.Components;
using Robust.Client.GameObjects;
using Robust.Shared.Utility;
namespace Content.Client.Administration.Systems;
public sealed class KillSignSystem : EntitySystem
{
[Dependency] private readonly SpriteSystem _sprite = default!;
public override void Initialize()
{
SubscribeLocalEvent<KillSignComponent, ComponentStartup>(KillSignAdded);
SubscribeLocalEvent<KillSignComponent, ComponentShutdown>(KillSignRemoved);
}
private void KillSignRemoved(EntityUid uid, KillSignComponent component, ComponentShutdown args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
if (!_sprite.LayerMapTryGet((uid, sprite), KillSignKey.Key, out var layer, false))
return;
_sprite.RemoveLayer((uid, sprite), layer);
}
private void KillSignAdded(EntityUid uid, KillSignComponent component, ComponentStartup args)
{
if (!TryComp<SpriteComponent>(uid, out var sprite))
return;
if (_sprite.LayerMapTryGet((uid, sprite), KillSignKey.Key, out var _, false))
return;
var adj = _sprite.GetLocalBounds((uid, sprite)).Height / 2 + ((1.0f / 32) * 6.0f);
var layer = _sprite.AddLayer((uid, sprite), new SpriteSpecifier.Rsi(new ResPath("Objects/Misc/killsign.rsi"), "sign"));
_sprite.LayerMapSet((uid, sprite), KillSignKey.Key, layer);
_sprite.LayerSetOffset((uid, sprite), layer, new Vector2(0.0f, adj));
sprite.LayerSetShader(layer, "unshaded");
}
private enum KillSignKey
{
Key,
}
}