* You can now pry multiple tiles at once * More advanced do after duplicate checking. Instead of just saying "lol tile prying can raise duplicates", we now have a system so tile prying can properly distinguish events on 2 different tiles. This is achieved with a virtual function on DoAfterEvent.
104 lines
3.9 KiB
C#
104 lines
3.9 KiB
C#
using Content.Shared.Database;
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using Content.Shared.Fluids.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Maps;
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using Content.Shared.Physics;
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using Content.Shared.Tools.Components;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Utility;
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namespace Content.Shared.Tools.Systems;
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public abstract partial class SharedToolSystem
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{
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[Dependency] private readonly INetManager _net = default!;
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public void InitializeTile()
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{
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SubscribeLocalEvent<ToolTileCompatibleComponent, AfterInteractEvent>(OnToolTileAfterInteract);
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SubscribeLocalEvent<ToolTileCompatibleComponent, TileToolDoAfterEvent>(OnToolTileComplete);
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}
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private void OnToolTileAfterInteract(Entity<ToolTileCompatibleComponent> ent, ref AfterInteractEvent args)
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{
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if (args.Handled || args.Target != null && !HasComp<PuddleComponent>(args.Target))
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return;
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args.Handled = UseToolOnTile((ent, ent, null), args.User, args.ClickLocation);
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}
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private void OnToolTileComplete(Entity<ToolTileCompatibleComponent> ent, ref TileToolDoAfterEvent args)
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{
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var comp = ent.Comp;
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if (args.Handled || args.Cancelled)
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return;
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if (!TryComp<ToolComponent>(ent, out var tool))
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return;
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var gridUid = GetEntity(args.Grid);
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if (!TryComp<MapGridComponent>(gridUid, out var grid))
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{
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Log.Error("Attempted use tool on a non-existent grid?");
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return;
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}
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var tileRef = _maps.GetTileRef(gridUid, grid, args.GridTile);
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var coords = _maps.ToCoordinates(tileRef, grid);
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if (comp.RequiresUnobstructed && _turfs.IsTileBlocked(gridUid, tileRef.GridIndices, CollisionGroup.MobMask))
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return;
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if (!TryDeconstructWithToolQualities(tileRef, tool.Qualities))
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return;
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AdminLogger.Add(LogType.LatticeCut, LogImpact.Medium,
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$"{ToPrettyString(args.User):player} used {ToPrettyString(ent)} to edit the tile at {coords}");
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args.Handled = true;
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}
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private bool UseToolOnTile(Entity<ToolTileCompatibleComponent?, ToolComponent?> ent, EntityUid user, EntityCoordinates clickLocation)
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{
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if (!Resolve(ent, ref ent.Comp1, ref ent.Comp2, false))
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return false;
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var comp = ent.Comp1!;
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var tool = ent.Comp2!;
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if (!_mapManager.TryFindGridAt(_transformSystem.ToMapCoordinates(clickLocation), out var gridUid, out var mapGrid))
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return false;
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var tileRef = _maps.GetTileRef(gridUid, mapGrid, clickLocation);
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var tileDef = (ContentTileDefinition) _tileDefManager[tileRef.Tile.TypeId];
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if (!tool.Qualities.ContainsAny(tileDef.DeconstructTools))
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return false;
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if (string.IsNullOrWhiteSpace(tileDef.BaseTurf))
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return false;
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if (comp.RequiresUnobstructed && _turfs.IsTileBlocked(gridUid, tileRef.GridIndices, CollisionGroup.MobMask))
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return false;
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var coordinates = _maps.GridTileToLocal(gridUid, mapGrid, tileRef.GridIndices);
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if (!InteractionSystem.InRangeUnobstructed(user, coordinates, popup: false))
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return false;
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var args = new TileToolDoAfterEvent(GetNetEntity(gridUid), tileRef.GridIndices);
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UseTool(ent, user, ent, comp.Delay, tool.Qualities, args, out _, toolComponent: tool);
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return true;
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}
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public bool TryDeconstructWithToolQualities(TileRef tileRef, PrototypeFlags<ToolQualityPrototype> withToolQualities)
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{
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var tileDef = (ContentTileDefinition) _tileDefManager[tileRef.Tile.TypeId];
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if (withToolQualities.ContainsAny(tileDef.DeconstructTools))
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{
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// don't do this on the client or else the tile entity spawn mispredicts and looks horrible
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return _net.IsClient || _tiles.DeconstructTile(tileRef);
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}
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return false;
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}
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}
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