Files
tbd-station-14/Content.Shared/Procedural/PostGeneration/SplineDungeonConnectorDunGen.cs
Pieter-Jan Briers e99fc501a6 Revert biome rework (#38724)
* Revert "Fix world generation (#38713)"

This reverts commit 10fa6ff4af.

* Revert "Biome rework (#37735)"

This reverts commit fe7b96147c.
2025-07-03 20:48:04 +02:00

29 lines
788 B
C#

using Content.Shared.Maps;
using Robust.Shared.Prototypes;
namespace Content.Shared.Procedural.PostGeneration;
/// <summary>
/// Connects dungeons via points that get subdivided.
/// </summary>
public sealed partial class SplineDungeonConnectorDunGen : IDunGenLayer
{
[DataField(required: true)]
public ProtoId<ContentTileDefinition> Tile;
[DataField]
public ProtoId<ContentTileDefinition>? WidenTile;
/// <summary>
/// Will divide the distance between the start and end points so that no subdivision is more than these metres away.
/// </summary>
[DataField]
public int DivisionDistance = 10;
/// <summary>
/// How much each subdivision can vary from the middle.
/// </summary>
[DataField]
public float VarianceMax = 0.35f;
}