Files
tbd-station-14/Content.Client/Buckle/BuckleComponent.cs
2022-07-27 02:22:49 +10:00

68 lines
2.2 KiB
C#

using Content.Shared.ActionBlocker;
using Content.Shared.Buckle.Components;
using Content.Shared.Vehicle.Components;
using Robust.Client.GameObjects;
namespace Content.Client.Buckle
{
[RegisterComponent]
[ComponentReference(typeof(SharedBuckleComponent))]
public sealed class BuckleComponent : SharedBuckleComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly IEntitySystemManager _sysMan = default!;
private bool _buckled;
private int? _originalDrawDepth;
public override bool Buckled => _buckled;
public override bool TryBuckle(EntityUid user, EntityUid to)
{
// TODO: Prediction
return false;
}
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
if (curState is not BuckleComponentState buckle)
{
return;
}
_buckled = buckle.Buckled;
LastEntityBuckledTo = buckle.LastEntityBuckledTo;
DontCollide = buckle.DontCollide;
_sysMan.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
if (!_entMan.TryGetComponent(Owner, out SpriteComponent? ownerSprite))
{
return;
}
if (LastEntityBuckledTo != null && _entMan.HasComponent<VehicleComponent>(LastEntityBuckledTo))
{
return;
}
// TODO when ECSing, make this a visualizer
if (_buckled &&
LastEntityBuckledTo != null &&
EntMan.GetComponent<TransformComponent>(LastEntityBuckledTo.Value).LocalRotation.GetCardinalDir() == Direction.North &&
EntMan.TryGetComponent<SpriteComponent>(LastEntityBuckledTo, out var buckledSprite))
{
_originalDrawDepth ??= ownerSprite.DrawDepth;
ownerSprite.DrawDepth = buckledSprite.DrawDepth - 1;
return;
}
if (_originalDrawDepth.HasValue && !_buckled)
{
ownerSprite.DrawDepth = _originalDrawDepth.Value;
_originalDrawDepth = null;
}
}
}
}