Files
tbd-station-14/Content.Client/GameObjects/Components/Strap/StrapComponent.cs
DrSmugleaf cdedaeb12e Refactor drag and drop to use a shared interface (#2012)
* WIP in progress hours

* Cleanup

* Fix bugle

* Fix nullable error

* Merge fixes

* Merge fixes

* Merge fixes
2020-10-14 15:24:07 +02:00

13 lines
309 B
C#

#nullable enable
using Content.Shared.GameObjects.Components.Strap;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Strap
{
[RegisterComponent]
[ComponentReference(typeof(SharedStrapComponent))]
public class StrapComponent : SharedStrapComponent
{
}
}