* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content * pass entman * dog ass test * webeditor
45 lines
1.3 KiB
C#
45 lines
1.3 KiB
C#
using Content.Server.EUI;
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using Content.Server.Explosion.EntitySystems;
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using Content.Shared.Administration;
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using Content.Shared.Eui;
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using JetBrains.Annotations;
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namespace Content.Server.Administration.UI;
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/// <summary>
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/// Admin Eui for spawning and preview-ing explosions
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/// </summary>
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[UsedImplicitly]
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public sealed class SpawnExplosionEui : BaseEui
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{
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private readonly ExplosionSystem _explosionSystem;
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private readonly ISawmill _sawmill;
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public SpawnExplosionEui()
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{
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_explosionSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ExplosionSystem>();
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_sawmill = IoCManager.Resolve<ILogManager>().GetSawmill("explosion");
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}
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public override void HandleMessage(EuiMessageBase msg)
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{
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base.HandleMessage(msg);
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if (msg is not SpawnExplosionEuiMsg.PreviewRequest request)
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return;
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if (request.TotalIntensity <= 0 || request.IntensitySlope <= 0)
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return;
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var explosion = _explosionSystem.GenerateExplosionPreview(request);
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if (explosion == null)
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{
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_sawmill.Error("Failed to generate explosion preview.");
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return;
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}
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SendMessage(new SpawnExplosionEuiMsg.PreviewData(explosion, request.IntensitySlope, request.TotalIntensity));
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}
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}
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