Files
tbd-station-14/Content.Server/Crayon/CrayonComponent.cs
JasperJRoth cd91e6c06b Crayon fix (#4848)
* removed line that broke crayon decals

* Removed rotation from crayon decals.
2021-10-12 23:56:35 -07:00

154 lines
5.2 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using Content.Server.UserInterface;
using Content.Shared.Audio;
using Content.Shared.Crayon;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Players;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Crayon
{
[RegisterComponent]
public class CrayonComponent : SharedCrayonComponent, IAfterInteract, IUse, IDropped, ISerializationHooks
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[DataField("useSound")]
private SoundSpecifier? _useSound = null;
[ViewVariables]
public Color Color { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public int Charges { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
[DataField("capacity")]
public int Capacity { get; set; } = 30;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(CrayonUiKey.Key);
void ISerializationHooks.AfterDeserialization()
{
Color = Color.FromName(_color);
}
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
}
Charges = Capacity;
// Get the first one from the catalog and set it as default
var decals = _prototypeManager.EnumeratePrototypes<CrayonDecalPrototype>().FirstOrDefault();
if (decals != null)
{
SelectedState = decals.Decals.First();
}
Dirty();
}
private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
{
switch (serverMsg.Message)
{
case CrayonSelectMessage msg:
// Check if the selected state is valid
var crayonDecals = _prototypeManager.EnumeratePrototypes<CrayonDecalPrototype>().FirstOrDefault();
if (crayonDecals != null)
{
if (crayonDecals.Decals.Contains(msg.State))
{
SelectedState = msg.State;
Dirty();
}
}
break;
default:
break;
}
}
public override ComponentState GetComponentState(ICommonSession player)
{
return new CrayonComponentState(_color, SelectedState, Charges, Capacity);
}
// Opens the selection window
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
if (eventArgs.User.TryGetComponent(out ActorComponent? actor))
{
UserInterface?.Toggle(actor.PlayerSession);
if (UserInterface?.SessionHasOpen(actor.PlayerSession) == true)
{
// Tell the user interface the selected stuff
UserInterface.SetState(
new CrayonBoundUserInterfaceState(SelectedState, Color));
}
return true;
}
return false;
}
async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
{
if (!eventArgs.InRangeUnobstructed(ignoreInsideBlocker: false, popup: true,
collisionMask: Shared.Physics.CollisionGroup.MobImpassable))
{
return true;
}
if (Charges <= 0)
{
eventArgs.User.PopupMessage(Loc.GetString("crayon-interact-not-enough-left-text"));
return true;
}
if (!eventArgs.ClickLocation.IsValid(Owner.EntityManager))
{
eventArgs.User.PopupMessage(Loc.GetString("crayon-interact-invalid-location"));
return true;
}
var entity = Owner.EntityManager.SpawnEntity("CrayonDecal", eventArgs.ClickLocation);
if (entity.TryGetComponent(out AppearanceComponent? appearance))
{
appearance.SetData(CrayonVisuals.State, SelectedState);
appearance.SetData(CrayonVisuals.Color, _color);
}
if (_useSound != null)
SoundSystem.Play(Filter.Pvs(Owner), _useSound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
// Decrease "Ammo"
Charges--;
Dirty();
return true;
}
void IDropped.Dropped(DroppedEventArgs eventArgs)
{
if (eventArgs.User.TryGetComponent(out ActorComponent? actor))
UserInterface?.Close(actor.PlayerSession);
}
}
}