Files
tbd-station-14/Content.Shared/Weapons/Ranged/Events/HitScanReflectAttempt.cs
2023-06-01 15:57:31 +10:00

11 lines
414 B
C#

using Content.Shared.Weapons.Reflect;
namespace Content.Shared.Weapons.Ranged.Events;
/// <summary>
/// Shot may be reflected by setting <see cref="Reflected"/> to true
/// and changing <see cref="Direction"/> where shot will go next
/// </summary>
[ByRefEvent]
public record struct HitScanReflectAttemptEvent(EntityUid? Shooter, EntityUid SourceItem, ReflectType Reflective, Vector2 Direction, bool Reflected);