Files
tbd-station-14/Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs

78 lines
2.4 KiB
C#

using Content.Shared.Damage;
using Content.Shared.Examine;
using Content.Shared.FixedPoint;
using Content.Shared.Projectiles;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged.Components;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Server.Weapons.Ranged.Systems;
public sealed partial class GunSystem
{
protected override void InitializeCartridge()
{
base.InitializeCartridge();
SubscribeLocalEvent<CartridgeAmmoComponent, ExaminedEvent>(OnCartridgeExamine);
SubscribeLocalEvent<CartridgeAmmoComponent, GetVerbsEvent<ExamineVerb>>(OnCartridgeVerbExamine);
}
private void OnCartridgeVerbExamine(EntityUid uid, CartridgeAmmoComponent component, GetVerbsEvent<ExamineVerb> args)
{
if (!args.CanInteract || !args.CanAccess)
return;
var damageSpec = GetProjectileDamage(component.Prototype);
if (damageSpec == null)
return;
var verb = new ExamineVerb()
{
Act = () =>
{
var markup = Damageable.GetDamageExamine(damageSpec, Loc.GetString("damage-projectile"));
_examine.SendExamineTooltip(args.User, uid, markup, false, false);
},
Text = Loc.GetString("damage-examinable-verb-text"),
Message = Loc.GetString("damage-examinable-verb-message"),
Category = VerbCategory.Examine,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/smite.svg.192dpi.png")),
};
args.Verbs.Add(verb);
}
private DamageSpecifier? GetProjectileDamage(string proto)
{
if (!ProtoManager.TryIndex<EntityPrototype>(proto, out var entityProto))
return null;
if (entityProto.Components
.TryGetValue(_factory.GetComponentName(typeof(ProjectileComponent)), out var projectile))
{
var p = (ProjectileComponent) projectile.Component;
if (p.Damage.Total > FixedPoint2.Zero)
{
return p.Damage;
}
}
return null;
}
private void OnCartridgeExamine(EntityUid uid, CartridgeAmmoComponent component, ExaminedEvent args)
{
if (component.Spent)
{
args.PushMarkup(Loc.GetString("gun-cartridge-spent"));
}
else
{
args.PushMarkup(Loc.GetString("gun-cartridge-unspent"));
}
}
}