Files
tbd-station-14/Content.Server/Weapons/Ranged/Systems/GunSystem.Battery.cs

135 lines
4.6 KiB
C#

using Content.Server.Power.Components;
using Content.Shared.Damage;
using Content.Shared.FixedPoint;
using Content.Shared.Projectiles;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged;
using Content.Shared.Weapons.Ranged.Components;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Server.Weapons.Ranged.Systems;
public sealed partial class GunSystem
{
protected override void InitializeBattery()
{
base.InitializeBattery();
// Hitscan
SubscribeLocalEvent<HitscanBatteryAmmoProviderComponent, ComponentStartup>(OnBatteryStartup);
SubscribeLocalEvent<HitscanBatteryAmmoProviderComponent, ChargeChangedEvent>(OnBatteryChargeChange);
SubscribeLocalEvent<HitscanBatteryAmmoProviderComponent, GetVerbsEvent<ExamineVerb>>(OnBatteryExaminableVerb);
// Projectile
SubscribeLocalEvent<ProjectileBatteryAmmoProviderComponent, ComponentStartup>(OnBatteryStartup);
SubscribeLocalEvent<ProjectileBatteryAmmoProviderComponent, ChargeChangedEvent>(OnBatteryChargeChange);
SubscribeLocalEvent<ProjectileBatteryAmmoProviderComponent, GetVerbsEvent<ExamineVerb>>(OnBatteryExaminableVerb);
}
private void OnBatteryStartup(EntityUid uid, BatteryAmmoProviderComponent component, ComponentStartup args)
{
UpdateShots(uid, component);
}
private void OnBatteryChargeChange(EntityUid uid, BatteryAmmoProviderComponent component, ref ChargeChangedEvent args)
{
UpdateShots(uid, component, args.Charge, args.MaxCharge);
}
private void UpdateShots(EntityUid uid, BatteryAmmoProviderComponent component)
{
if (!TryComp<BatteryComponent>(uid, out var battery))
return;
UpdateShots(uid, component, battery.Charge, battery.MaxCharge);
}
private void UpdateShots(EntityUid uid, BatteryAmmoProviderComponent component, float charge, float maxCharge)
{
var shots = (int) (charge / component.FireCost);
var maxShots = (int) (maxCharge / component.FireCost);
if (component.Shots != shots || component.Capacity != maxShots)
{
Dirty(component);
}
component.Shots = shots;
component.Capacity = maxShots;
UpdateBatteryAppearance(uid, component);
}
private void OnBatteryExaminableVerb(EntityUid uid, BatteryAmmoProviderComponent component, GetVerbsEvent<ExamineVerb> args)
{
if (!args.CanInteract || !args.CanAccess)
return;
var damageSpec = GetDamage(component);
if (damageSpec == null)
return;
string damageType;
switch (component)
{
case HitscanBatteryAmmoProviderComponent:
damageType = Loc.GetString("damage-hitscan");
break;
case ProjectileBatteryAmmoProviderComponent:
damageType = Loc.GetString("damage-projectile");
break;
default:
throw new ArgumentOutOfRangeException();
}
var verb = new ExamineVerb()
{
Act = () =>
{
var markup = Damageable.GetDamageExamine(damageSpec, damageType);
Examine.SendExamineTooltip(args.User, uid, markup, false, false);
},
Text = Loc.GetString("damage-examinable-verb-text"),
Message = Loc.GetString("damage-examinable-verb-message"),
Category = VerbCategory.Examine,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/smite.svg.192dpi.png")),
};
args.Verbs.Add(verb);
}
private DamageSpecifier? GetDamage(BatteryAmmoProviderComponent component)
{
if (component is ProjectileBatteryAmmoProviderComponent battery)
{
if (ProtoManager.Index<EntityPrototype>(battery.Prototype).Components
.TryGetValue(_factory.GetComponentName(typeof(ProjectileComponent)), out var projectile))
{
var p = (ProjectileComponent) projectile.Component;
if (p.Damage.Total > FixedPoint2.Zero)
{
return p.Damage;
}
}
return null;
}
if (component is HitscanBatteryAmmoProviderComponent hitscan)
{
return ProtoManager.Index<HitscanPrototype>(hitscan.Prototype).Damage;
}
return null;
}
protected override void TakeCharge(EntityUid uid, BatteryAmmoProviderComponent component)
{
// Will raise ChargeChangedEvent
_battery.UseCharge(uid, component.FireCost);
}
}