* -Started Gas Analyzer -TemperatureHelpers * Formatting * Adds PopupTooltip to NotifyManager * Revert Tooltip fuckery * Gas Analyzer gives proper error messages * Localization * Added a very wip gas analyzer ui * UI works, doesn't look good but hey * Safety checks * Fancy WIP gas mix bar * Gas Color * Gas Amount shows only 2 decimal places * -Made bar full width -Moved gas list into a table -Some gas bar things * IDropped something * Description * -Percentage -Padding * ItemStatus * -Proper Danger Warnings -Added Warning danger state * Pressure unit Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
22 lines
593 B
C#
22 lines
593 B
C#
using Content.Server.GameObjects.Components.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Interfaces.GameObjects;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Content.Server.GameObjects.EntitySystems
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{
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public class GasAnalyzerSystem : EntitySystem
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{
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public override void Update(float frameTime)
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{
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foreach (var analyzer in ComponentManager.EntityQuery<GasAnalyzerComponent>())
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{
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analyzer.Update(frameTime);
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}
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}
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}
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}
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