40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.CCVar;
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using Robust.Shared.Configuration;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.GameTicking.Commands
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{
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[AdminCommand(AdminFlags.Round)]
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class ToggleDisallowLateJoinCommand : IConsoleCommand
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{
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public string Command => "toggledisallowlatejoin";
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public string Description => "Allows or disallows latejoining during mid-game.";
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public string Help => $"Usage: {Command} <disallow>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length != 1)
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{
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shell.WriteLine("Need exactly one argument.");
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return;
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}
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var cfgMan = IoCManager.Resolve<IConfigurationManager>();
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if (bool.TryParse(args[0], out var result))
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{
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cfgMan.SetCVar(CCVars.GameDisallowLateJoins, bool.Parse(args[0]));
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shell.WriteLine(result ? "Late joining has been disabled." : "Late joining has been enabled.");
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}
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else
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{
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shell.WriteLine("Invalid argument.");
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}
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}
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}
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}
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