Files
tbd-station-14/Content.Client/GameObjects/Components/Atmos/GasAnalyzerBoundUserInterface.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

45 lines
1.2 KiB
C#

using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.SharedGasAnalyzerComponent;
namespace Content.Client.GameObjects.Components.Atmos
{
public class GasAnalyzerBoundUserInterface : BoundUserInterface
{
public GasAnalyzerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
private GasAnalyzerWindow _menu;
protected override void Open()
{
base.Open();
_menu = new GasAnalyzerWindow(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_menu.Populate((GasAnalyzerBoundUserInterfaceState) state);
}
public void Refresh()
{
SendMessage(new GasAnalyzerRefreshMessage());
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Dispose();
}
}
}