Files
tbd-station-14/Content.Server/Construction/Conditions/DoorWelded.cs
2021-10-01 15:27:42 +02:00

47 lines
1.4 KiB
C#

using System.Threading.Tasks;
using Content.Server.Doors.Components;
using Content.Shared.Construction;
using Content.Shared.Examine;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using static Content.Shared.Doors.SharedDoorComponent;
namespace Content.Server.Construction.Conditions
{
[UsedImplicitly]
[DataDefinition]
public class DoorWelded : IGraphCondition
{
[DataField("welded")]
public bool Welded { get; private set; } = true;
public async Task<bool> Condition(IEntity entity)
{
if (!entity.TryGetComponent(out ServerDoorComponent? doorComponent)) return false;
return doorComponent.IsWeldedShut == Welded;
}
public bool DoExamine(ExaminedEvent args)
{
var entity = args.Examined;
if (!entity.TryGetComponent(out ServerDoorComponent? door)) return false;
if (door.IsWeldedShut != Welded)
{
if (Welded == true)
args.PushMarkup(Loc.GetString("construction-condition-door-weld", ("entityName", entity.Name)) + "\n");
else
args.PushMarkup(Loc.GetString("construction-condition-door-unweld", ("entityName", entity.Name)) + "\n");
return true;
}
return false;
}
}
}