17 lines
537 B
C#
17 lines
537 B
C#
using Content.Shared.Database;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.EntityEffects.Effects.Atmos;
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/// <summary>
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/// See serverside system
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/// </summary>
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/// <inheritdoc cref="EntityEffect"/>
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public sealed partial class Ignite : EntityEffectBase<Ignite>
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{
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public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) =>
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Loc.GetString("entity-effect-guidebook-ignite", ("chance", Probability));
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public override LogImpact? Impact => LogImpact.Medium;
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}
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