Files
tbd-station-14/Content.IntegrationTests/Tests/ContrabandTest.cs
deltanedas cca537fb33 Add AssertMultiple to ContrabandTest (#35662)
* add AssertMultiple to ContrabandTest

* do the same for magazine visuals test

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-03-08 13:37:26 +11:00

45 lines
1.6 KiB
C#

using Content.Shared.Contraband;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests;
[TestFixture]
public sealed class ContrabandTest
{
[Test]
public async Task EntityShowDepartmentsAndJobs()
{
await using var pair = await PoolManager.GetServerClient();
var client = pair.Client;
var protoMan = client.ResolveDependency<IPrototypeManager>();
var componentFactory = client.ResolveDependency<IComponentFactory>();
await client.WaitAssertion(() =>
{
Assert.Multiple(() =>
{
foreach (var proto in protoMan.EnumeratePrototypes<EntityPrototype>())
{
if (proto.Abstract || pair.IsTestPrototype(proto))
continue;
if (!proto.TryGetComponent<ContrabandComponent>(out var contraband, componentFactory))
continue;
Assert.That(protoMan.TryIndex(contraband.Severity, out var severity, false),
@$"{proto.ID} has a ContrabandComponent with a unknown severity.");
if (!severity.ShowDepartmentsAndJobs)
continue;
Assert.That(contraband.AllowedDepartments.Count + contraband.AllowedJobs.Count, Is.Not.EqualTo(0),
@$"{proto.ID} has a ContrabandComponent with ShowDepartmentsAndJobs but no allowed departments or jobs.");
}
});
});
await pair.CleanReturnAsync();
}
}