Add AssertMultiple to ContrabandTest (#35662)

* add AssertMultiple to ContrabandTest

* do the same for magazine visuals test

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2025-03-08 02:37:26 +00:00
committed by GitHub
parent 00fec734f3
commit cca537fb33
2 changed files with 54 additions and 48 deletions

View File

@@ -17,23 +17,26 @@ public sealed class ContrabandTest
await client.WaitAssertion(() =>
{
foreach (var proto in protoMan.EnumeratePrototypes<EntityPrototype>())
Assert.Multiple(() =>
{
if (proto.Abstract || pair.IsTestPrototype(proto))
continue;
foreach (var proto in protoMan.EnumeratePrototypes<EntityPrototype>())
{
if (proto.Abstract || pair.IsTestPrototype(proto))
continue;
if (!proto.TryGetComponent<ContrabandComponent>(out var contraband, componentFactory))
continue;
if (!proto.TryGetComponent<ContrabandComponent>(out var contraband, componentFactory))
continue;
Assert.That(protoMan.TryIndex(contraband.Severity, out var severity, false),
@$"{proto.ID} has a ContrabandComponent with a unknown severity.");
Assert.That(protoMan.TryIndex(contraband.Severity, out var severity, false),
@$"{proto.ID} has a ContrabandComponent with a unknown severity.");
if (!severity.ShowDepartmentsAndJobs)
continue;
if (!severity.ShowDepartmentsAndJobs)
continue;
Assert.That(contraband.AllowedDepartments.Count + contraband.AllowedJobs.Count, Is.Not.EqualTo(0),
@$"{proto.ID} has a ContrabandComponent with ShowDepartmentsAndJobs but no allowed departments or jobs.");
}
Assert.That(contraband.AllowedDepartments.Count + contraband.AllowedJobs.Count, Is.Not.EqualTo(0),
@$"{proto.ID} has a ContrabandComponent with ShowDepartmentsAndJobs but no allowed departments or jobs.");
}
});
});
await pair.CleanReturnAsync();

View File

@@ -23,46 +23,49 @@ public sealed class MagazineVisualsSpriteTest
await client.WaitAssertion(() =>
{
foreach (var proto in protoMan.EnumeratePrototypes<EntityPrototype>())
Assert.Multiple(() =>
{
if (proto.Abstract || pair.IsTestPrototype(proto))
continue;
if (!proto.TryGetComponent<MagazineVisualsComponent>(out var visuals, componentFactory))
continue;
Assert.That(proto.TryGetComponent<SpriteComponent>(out var sprite, componentFactory),
@$"{proto.ID} has MagazineVisualsComponent but no SpriteComponent.");
Assert.That(proto.HasComponent<AppearanceComponent>(componentFactory),
@$"{proto.ID} has MagazineVisualsComponent but no AppearanceComponent.");
var toTest = new List<(int, string)>();
if (sprite.LayerMapTryGet(GunVisualLayers.Mag, out var magLayerId))
toTest.Add((magLayerId, ""));
if (sprite.LayerMapTryGet(GunVisualLayers.MagUnshaded, out var magUnshadedLayerId))
toTest.Add((magUnshadedLayerId, "-unshaded"));
Assert.That(toTest, Is.Not.Empty,
@$"{proto.ID} has MagazineVisualsComponent but no Mag or MagUnshaded layer map.");
var start = visuals.ZeroVisible ? 0 : 1;
foreach (var (id, midfix) in toTest)
foreach (var proto in protoMan.EnumeratePrototypes<EntityPrototype>())
{
Assert.That(sprite.TryGetLayer(id, out var layer));
var rsi = layer.ActualRsi;
for (var i = start; i < visuals.MagSteps; i++)
{
var state = $"{visuals.MagState}{midfix}-{i}";
Assert.That(rsi.TryGetState(state, out _),
@$"{proto.ID} has MagazineVisualsComponent with MagSteps = {visuals.MagSteps}, but {rsi.Path} doesn't have state {state}!");
}
if (proto.Abstract || pair.IsTestPrototype(proto))
continue;
// MagSteps includes the 0th step, so sometimes people are off by one.
var extraState = $"{visuals.MagState}{midfix}-{visuals.MagSteps}";
Assert.That(rsi.TryGetState(extraState, out _), Is.False,
@$"{proto.ID} has MagazineVisualsComponent with MagSteps = {visuals.MagSteps}, but more states exist!");
if (!proto.TryGetComponent<MagazineVisualsComponent>(out var visuals, componentFactory))
continue;
Assert.That(proto.TryGetComponent<SpriteComponent>(out var sprite, componentFactory),
@$"{proto.ID} has MagazineVisualsComponent but no SpriteComponent.");
Assert.That(proto.HasComponent<AppearanceComponent>(componentFactory),
@$"{proto.ID} has MagazineVisualsComponent but no AppearanceComponent.");
var toTest = new List<(int, string)>();
if (sprite.LayerMapTryGet(GunVisualLayers.Mag, out var magLayerId))
toTest.Add((magLayerId, ""));
if (sprite.LayerMapTryGet(GunVisualLayers.MagUnshaded, out var magUnshadedLayerId))
toTest.Add((magUnshadedLayerId, "-unshaded"));
Assert.That(toTest, Is.Not.Empty,
@$"{proto.ID} has MagazineVisualsComponent but no Mag or MagUnshaded layer map.");
var start = visuals.ZeroVisible ? 0 : 1;
foreach (var (id, midfix) in toTest)
{
Assert.That(sprite.TryGetLayer(id, out var layer));
var rsi = layer.ActualRsi;
for (var i = start; i < visuals.MagSteps; i++)
{
var state = $"{visuals.MagState}{midfix}-{i}";
Assert.That(rsi.TryGetState(state, out _),
@$"{proto.ID} has MagazineVisualsComponent with MagSteps = {visuals.MagSteps}, but {rsi.Path} doesn't have state {state}!");
}
// MagSteps includes the 0th step, so sometimes people are off by one.
var extraState = $"{visuals.MagState}{midfix}-{visuals.MagSteps}";
Assert.That(rsi.TryGetState(extraState, out _), Is.False,
@$"{proto.ID} has MagazineVisualsComponent with MagSteps = {visuals.MagSteps}, but more states exist!");
}
}
}
});
});
await pair.CleanReturnAsync();