* Change EntityQuery to not retrieve paused by default * GetAllComponents Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
192 lines
6.0 KiB
C#
192 lines
6.0 KiB
C#
using System.Collections.Generic;
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using Robust.Shared.GameObjects.Systems;
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using Content.Shared.Prototypes.Cargo;
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using Content.Shared.GameTicking;
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using Content.Server.Cargo;
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using Content.Server.GameObjects.Components.Cargo;
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namespace Content.Server.GameObjects.EntitySystems
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{
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public class CargoConsoleSystem : EntitySystem, IResettingEntitySystem
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{
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/// <summary>
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/// How much time to wait (in seconds) before increasing bank accounts balance.
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/// </summary>
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private const float Delay = 10f;
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/// <summary>
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/// How many points to give to every bank account every <see cref="Delay"/> seconds.
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/// </summary>
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private const int PointIncrease = 10;
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/// <summary>
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/// Keeps track of how much time has elapsed since last balance increase.
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/// </summary>
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private float _timer;
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/// <summary>
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/// Stores all bank accounts.
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/// </summary>
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private readonly Dictionary<int, CargoBankAccount> _accountsDict = new();
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private readonly Dictionary<int, CargoOrderDatabase> _databasesDict = new();
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/// <summary>
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/// Used to assign IDs to bank accounts. Incremental counter.
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/// </summary>
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private int _accountIndex = 0;
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/// <summary>
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/// Enumeration of all bank accounts.
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/// </summary>
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public IEnumerable<CargoBankAccount> BankAccounts => _accountsDict.Values;
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/// <summary>
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/// The station's bank account.
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/// </summary>
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public CargoBankAccount StationAccount => GetBankAccount(0);
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public CargoOrderDatabase StationOrderDatabase => GetOrderDatabase(0);
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public override void Initialize()
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{
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CreateBankAccount("Orbital Monitor IV Station", 100000);
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CreateOrderDatabase(0);
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}
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public override void Update(float frameTime)
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{
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_timer += frameTime;
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if (_timer < Delay)
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{
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return;
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}
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_timer -= Delay;
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foreach (var account in BankAccounts)
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{
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account.Balance += PointIncrease;
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}
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}
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public void Reset()
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{
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_accountsDict.Clear();
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_databasesDict.Clear();
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_timer = 0;
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_accountIndex = 0;
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Initialize();
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}
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/// <summary>
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/// Creates a new bank account.
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/// </summary>
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public void CreateBankAccount(string name, int balance)
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{
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var account = new CargoBankAccount(_accountIndex, name, balance);
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_accountsDict.Add(_accountIndex, account);
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_accountIndex += 1;
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}
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public void CreateOrderDatabase(int id)
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{
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_databasesDict.Add(id, new CargoOrderDatabase(id));
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}
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/// <summary>
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/// Returns the bank account associated with the given ID.
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/// </summary>
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public CargoBankAccount GetBankAccount(int id)
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{
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return _accountsDict[id];
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}
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public CargoOrderDatabase GetOrderDatabase(int id)
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{
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return _databasesDict[id];
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}
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/// <summary>
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/// Returns whether the account exists, eventually passing the account in the out parameter.
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/// </summary>
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public bool TryGetBankAccount(int id, out CargoBankAccount account)
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{
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return _accountsDict.TryGetValue(id, out account);
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}
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public bool TryGetOrderDatabase(int id, out CargoOrderDatabase database)
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{
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return _databasesDict.TryGetValue(id, out database);
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}
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/// <summary>
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/// Attempts to change the given account's balance.
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/// Returns false if there's no account associated with the given ID
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/// or if the balance would end up being negative.
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/// </summary>
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public bool ChangeBalance(int id, int amount)
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{
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if (!TryGetBankAccount(id, out var account))
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{
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return false;
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}
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if (account.Balance + amount < 0)
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{
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return false;
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}
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account.Balance += amount;
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return true;
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}
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public bool AddOrder(int id, string requester, string reason, string productId, int amount, int payingAccountId)
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{
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if (amount < 1 || !TryGetOrderDatabase(id, out var database))
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return false;
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database.AddOrder(requester, reason, productId, amount, payingAccountId);
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SyncComponentsWithId(id);
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return true;
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}
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public bool RemoveOrder(int id, int orderNumber)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return false;
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database.RemoveOrder(orderNumber);
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SyncComponentsWithId(id);
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return true;
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}
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public bool ApproveOrder(int id, int orderNumber)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return false;
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database.ApproveOrder(orderNumber);
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SyncComponentsWithId(id);
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return true;
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}
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public List<CargoOrderData> RemoveAndGetApprovedOrders(int id)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return new List<CargoOrderData>();
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var approvedOrders = database.SpliceApproved();
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SyncComponentsWithId(id);
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return approvedOrders;
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}
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public (int CurrentCapacity, int MaxCapacity) GetCapacity(int id)
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{
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if (!TryGetOrderDatabase(id, out var database))
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return (0,0);
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return (database.CurrentOrderSize, database.MaxOrderSize);
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}
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private void SyncComponentsWithId(int id)
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{
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foreach (var comp in ComponentManager.EntityQuery<CargoOrderDatabaseComponent>(true))
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{
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if (!comp.ConnectedToDatabase || comp.Database.Id != id)
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continue;
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comp.Dirty();
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}
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}
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}
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}
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