Files
tbd-station-14/Content.Server/GameObjects/Components/NodeContainer/NodeGroups/NodeGroupAttribute.cs
2021-02-02 12:20:24 +01:00

22 lines
785 B
C#

#nullable enable
using System;
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
{
/// <summary>
/// Associates a <see cref="INodeGroup"/> implementation with a <see cref="NodeGroupID"/>.
/// This is used to gurantee all <see cref="INode"/>s of the same <see cref="INode.NodeGroupID"/>
/// have the same type of <see cref="INodeGroup"/>. Used by <see cref="INodeGroupFactory"/>.
/// </summary>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public class NodeGroupAttribute : Attribute
{
public NodeGroupID[] NodeGroupIDs { get; }
public NodeGroupAttribute(params NodeGroupID[] nodeGroupTypes)
{
NodeGroupIDs = nodeGroupTypes;
}
}
}