Files
tbd-station-14/Content.Server/GameObjects/Components/Construction/ComputerBoardComponent.cs
Víctor Aguilera Puerto 745401a41e Data-oriented Construction System (#2152)
- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00

23 lines
612 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Construction
{
[RegisterComponent]
public class ComputerBoardComponent : Component
{
public override string Name => "ComputerBoard";
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, x => x.Prototype, "prototype", string.Empty);
}
[ViewVariables]
public string Prototype { get; private set; }
}
}