Files
tbd-station-14/Content.Shared/Movement/Components/SpeedModifiedByContactComponent.cs
2024-03-17 13:27:22 +11:00

13 lines
376 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Movement.Components;
/// <summary>
/// Exists just to listen to a single event. What a life.
/// </summary>
[NetworkedComponent, RegisterComponent] // must be networked to properly predict adding & removal
public sealed partial class SpeedModifiedByContactComponent : Component
{
}