Files
tbd-station-14/Content.Client/GameObjects/Components/Wires/WiresBoundUserInterface.cs
Exp 920f3a999b Communications Console & Medical Scanner now close when too far away (#2175)
-Wire & GasAnalyzer dispose instead of closing only
2020-10-06 10:16:42 +02:00

45 lines
1.2 KiB
C#

using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Shared.GameObjects.Components.UserInterface;
using static Content.Shared.GameObjects.Components.SharedWiresComponent;
namespace Content.Client.GameObjects.Components.Wires
{
public class WiresBoundUserInterface : BoundUserInterface
{
public WiresBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
private WiresMenu _menu;
protected override void Open()
{
base.Open();
_menu = new WiresMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_menu.Populate((WiresBoundUserInterfaceState) state);
}
public void PerformAction(int id, WiresAction action)
{
SendMessage(new WiresActionMessage(id, action));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu.Dispose();
}
}
}