Files
tbd-station-14/Content.Shared/Preferences/PlayerPreferences.cs
DamianX f19795edaf Added preferences backend (#465)
* Added preferences backend

* Gender -> Sex

* ClientPreferencesManager properties

* Username validation

* Fixed client init

* WIP db

* Actually working sqlite db

* Dropped shitty sqlite libraries, dropped DbUp, added MigrationManager

* Added profile deletion, test

* Docs, sanity, tests, cleanup

* Cleaned up profile and appearance, fixed running on .net core

Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2019-12-22 13:47:34 +01:00

55 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Serialization;
namespace Content.Shared.Preferences
{
/// <summary>
/// Contains all player characters and the index of the currently selected character.
/// Serialized both over the network and to disk.
/// </summary>
[Serializable, NetSerializable]
public class PlayerPreferences
{
public static PlayerPreferences Default()
{
return new PlayerPreferences
{
Characters = new List<ICharacterProfile>
{
HumanoidCharacterProfile.Default()
},
SelectedCharacterIndex = 0
};
}
private List<ICharacterProfile> _characters;
private int _selectedCharacterIndex;
/// <summary>
/// All player characters.
/// </summary>
public List<ICharacterProfile> Characters
{
get => _characters;
set => _characters = value;
}
/// <summary>
/// Index of the currently selected character.
/// </summary>
public int SelectedCharacterIndex
{
get => _selectedCharacterIndex;
set => _selectedCharacterIndex = value;
}
/// <summary>
/// Retrieves the currently selected character.
/// </summary>
public ICharacterProfile SelectedCharacter => Characters.ElementAtOrDefault(SelectedCharacterIndex);
}
}